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Posted 20 hours ago

Midnight Club 3 : DUB Edition (PSP)

£9.9£99Clearance
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About this deal

Some of the functions of the console game got shoved in where they fit in, but all of the special moves and car functions are still in the PSP game. Midnight Club 3: Dub Edition is an open world racing video game and the first game in the series to include car modification, both visual and performance.

THUG2 on PSP did reveal itself a little bit under closer scrutiny, but with the PSP version of Midnight Club, there are aspects of the game that actually looked better on PSP. I grew up playing the game on my PS2 back in the 2000's and only recently I found out there was a PSP version and it's literally the full game. We were disappointed to find that nothing much about your multiplayer stats are saved to the Memory Stick -- the game saves every other frivolous detail about how many miles you've traveled, how many wins you've racked up, and how many burnouts you've burned, so that's a missed opportunity there.

If you could have picked points to race to in multiplayer, or had an in-game menu of modes to jump into while in Cruise Mode, it would have been a killer party game. Again, Rockstar packed this game with exact, uncompromised console audio and FMV -- it's all the same stuff, and it's all in there -- but this is one of those cases where things needed to be custom-tuned for PSP to work. There are still issues that I have with the game -- its framerate holds it back from being perfect, and as an exact port of a game many street racers already burned through, there's not much to get back behind the wheel for -- but the difference between 70 seconds of loadtime and 7 seconds of loadtime (still a substantial wait for a handheld game) would have been the difference between a clunker and a keeper. Oscar mentions that the player has been building a reputation as a skilled racer, and that there are some big time races in Atlanta that the player may be interested in.

Why, for example, does the game have to load track and traffic data for a waypoint race when completely random map points would have been just as fun to race around? Every button can be mapped to any function in the game, so if you're used to the Xbox version of MC3, you can toss the gas and brakes up on the triggers (and if you really feel like it, you can go with digital steering instead of the analog controller. The following music can be found in Midnight Club 3: Dub Edition and the Remix soundtrack is also included.Comes with game disc(s), manual (if applicable to original release contents), original cover art and case all in very good condition. A minute-long wait would have been irritating, but if everything else played right there in the game without loading, it'd be a great bus-trip game. The only thing that really got lost in the translation is the pedestrian population, and frankly, except for the flag girls who started the races, we don't miss those walking targets much. It's certainly gotten a little more polish than your average licensed Activision release, but it’s still not worth your time.

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