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Retro | Speak & Spell Electronic Game | Classic Retro Interactive Toy, Educational Learning System For Boys & Girls Ages 4+ | Basic Fun 09624

£7.495£14.99Clearance
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a b c d e f g h Woerner, Joerg. Texas Instruments Super Speak & Spell. Datamath Calculator Museum. 5 December 2001. East Coast Micro Products offered hardware to interface 6502-based computers such as the Commodore 64 and Apple IIe with the Speak & Spell. A program called "S.peek.uP" was marketed which could control this hardware.

Mr. Spell: "You're welcome."| Woody thanks Mr. Spell for holding the aforementioned successful meeting}}In Toy Story, when Woody assembles the toys for their first staff meeting in Andy's room, he thanks Mr. Spell for holding a successful "plastic corrosion awareness meeting." Like so much of education technology, the Speak & Spell takes a behaviorist approach to teaching and learning.

Woerner, Joerg. Texas Instruments Super Speak & Spell (91). Datamath Calculator Museum. 5 December 2001. Woerner, Joerg. Texas Instruments Speak & Read (Type 2). Datamath Calculator Museum. 5 December 2001. Mix Up – A Super Speak & Spell game in which word patterns and the relationships between letter sounds and spelling are tested. [27] The Speak & Spell was one of a trio of talking educational toys released by Texas Instruments that later included Speak & Read and Speak & Math (both launched in 1980).

Legacy [ edit ] In commercial music [ edit ] A modified Speak & Spell graces the cover of the Hexstatic album Listen & Learn. A B C D E F G H I J K L M N O P Q R S T U V W X Y Z F E D C B A Z Y X W V U T S R Q P O N M L K J I H G Home computer adaptations [ edit ] Woerner, Joerg. Texas Instruments La Super Dictée Magique. Datamath Calculator Museum. 16 March 2004 a b c d e f g h Woerner, Joerg. Additional Pictures [1]. Datamath Calculator Museum. 23 December 2007. In a 2008 interview with Vintage Computing, Richard Wiggins described the early development process:

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Woerner, Joerg. Texas Instruments Speak & Spell (English Voice Type 2). Datamath Calculator Museum. 13 July 2005.

Speak & Learn Magic Wand – A work-booklet-based electronic game featuring the use of infra-red barcode reader technology. [101] Touch & Tell – A 1978 educational game [85] aimed at children of ages 2 to 5 employing a position-sensitive keyboard. [104] A synthesized voice asked children questions and kids touch the answers on the keyboard. I promoted the choice of linear predictive coding to generate the speech signal from a small amount of data. Today, the speech could easily be recorded and stored in large digital memory chips. But in 1976, memory chips were not capable of storing that much data. We considered generating the speech from phonemes or sound fragments but the speech quality was not sufficient. A digital filter could be used and the time varying coefficients could be stored in memory but the amount of computations involved seemed too great. Percom Data Company offered a PC Card called "Speak-2-Me-2" which was installed into the battery compartment of the Speak & Spell and connected via cable to a TRS-80.

Touch & Discover School Edition – The next generation of the Touch & Discover console, the Touch & Discover School Edition is aimed at a slightly older audience. [107] Marchand, Francois (27 May 2014). "Album of the Week: Röyksopp & Robyn, Do It Again". The Vancouver Sun. Postmedia Network . Retrieved 26 June 2014. a b Woerner, Joerg. Texas Instruments Magic Reading Desk. Datamath Calculator Museum. 5 December 2001.

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