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Posted 20 hours ago

Gigabyte GeForce RTX 3070 Ti VISION OC 8GB Graphics Card

£404.66£809.32Clearance
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About this deal

First up we've got Assassin's Creed Valhalla. This AMD sponsored title heavily favors Radeon GPUs and for some reason Nvidia has been unable to optimize their hardware for this game. As a result the 3070 Ti is 18% slower than the 6800 and 28% slower than the 6800 XT, which is a massive performance difference.

Resident Evil 3 is yet another title where the 3070 Ti loses out to the Radeon competition. Although it was 12% faster than the 3070, it's 9% slower than the cheaper RX 6800 and 17% slower than the 6800 XT. Figures improve a little at 4K but not enough to overcome the Radeons.

Graphics Features

Streamers, competitive esports players, and content creators can’t go wrong with an NVIDIA Gaming PC utilising a GeForce RTX 3080 and above. Are NVIDIA Gaming PCs VR Ready? Generation Tensor Cores: Get up to 2X the throughput with structural sparsity and advanced AI algorithms such as DLSS. These cores deliver a massive boost in game performance and all-new AI capabilities. The GeForce RTX 3070 Ti is a high-end graphics card by NVIDIA, launched on May 31st, 2021. Built on the 8 nm process, and based on the GA104 graphics processor, in its GA104-400-A1 variant, the card supports DirectX 12 Ultimate. This ensures that all modern games will run on GeForce RTX 3070 Ti. Additionally, the DirectX 12 Ultimate capability guarantees support for hardware-raytracing, variable-rate shading and more, in upcoming video games. The GA104 graphics processor is a large chip with a die area of 392 mm² and 17,400 million transistors. It features 6144 shading units, 192 texture mapping units, and 96 ROPs. Also included are 192 tensor cores which help improve the speed of machine learning applications. The card also has 48 raytracing acceleration cores. NVIDIA has paired 8 GB GDDR6X memory with the GeForce RTX 3070 Ti, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 1575 MHz, which can be boosted up to 1770 MHz, memory is running at 1188 MHz (19 Gbps effective). Moving on to the Death Stranding testing, we find some particularly disappointing results for the RTX 3070 Ti. Here it was 13% slower than the RX 6800 and 20% slower than the 6800 XT. But most disappointing of all was the margin to the 3070, here it was just 4% faster. For example, the RTX 3080 is 27% faster than the 3070 at 1440p, but at 4K that margin more than doubles to 59%. The 3070 Ti has the same memory capacity as the 3070, but bandwidth has been increased by 36% and that really helps here. At 1440p the 3070 Ti was 11% faster than the 3070, but at 4K it's 18% faster.

For gamers, the RTX 3080 Ti is a flop, but for Nvidia it allows them to cash in big time on silicon that wasn't good enough to be binned for use as an RTX 3090, extending their profit margins. So that's the story of the RTX 3080 Ti, but what about the RTX 3070 Ti? slot design expands cooling surface area compared to last gen for more thermal headroom than ever before. At 4K we do see the 3070 Ti beat the original 3070 by a 10% margin, but that hardly offsets the 20% increase in cost. Hitman 2 provides us with fairly typical results with what we've seen thus far. The 3070 Ti was just 4% faster than the 3070 at 1440p and that meant it was 7% slower than the RX 6800 and 17% slower than the 6800 XT. The 4K results are more of the same: the 3070 Ti was 6% faster than the 3070, 7% slower than the RX 6800 and 18% slower than the 6800 XT. Shadow of the Tomb Raider is sponsored by Nvidia, though I consider this to be a neutral title, at least for rasterization performance which is what we're looking at here. The RTX 3070 Ti matched the RX 6800 with 130 fps on average at 1440p, making it 14% slower than the 6800 XT, which isn't bad given it's 8% cheaper, though it does only feature half the VRAM.Watch Dogs: Legion is another Nvidia sponsored title that supports ray tracing and DLSS, but it works well on both AMD and Nvidia hardware. The RTX 3070 Ti is seen trailing the RX 6800 by a 5% margin, making it a whopping 20% slower than the 6800 XT. We're also looking at a tiny 4% boost over the 3070. Next up we have Horizon Zero Dawn and once again the 3070 Ti is slower than the RX 6800, this time falling behind by 6% margin and that meant it was 16% slower than the 6800 XT. Not a terrible result, but it was only 7% faster than the 3070, so you have to wonder what the point is. Now at 4K we see something interesting. It's worth noting that at 4K, using the ultra nightmare quality settings, Doom Eternal calls for 9GB of VRAM and that's not allocation but actual memory usage. As such, GPUs with 8GB or less VRAM struggle more at 4K relative to models with more memory. At 1440p the game only calls for 7 GB of VRAM.

Then at 4K we're looking at just 37 fps on average using the high preset, not ultra. That's a 9% boost over the 3070 and 5% slower than the RX 6800 or 16% slower than the 6800 XT. There are probably much cheaper GPUs you could use for playing competitive titles, but if you want ~300 fps using the maximum visual quality settings, the 3070 Ti will suffice as it delivered RX 6800-like performance, making it just 13% slower than the 6800 XT, but also 6% faster than the 3070.

NVIDIA GeForce RTX 3070 Graphics Cards

When compared to the 3070, we're looking at single digit gains. This time the 3070 Ti was 9% faster. The 4K margins look similar: the 3070 Ti matched the RX 6800, and it was 12% slower than the 6800 XT. When compared to the original RTX 3070 it was 11% faster, which is the biggest margin we've seen so far, certainly not amazing and not nearly enough to justify the 20% increase in MSRP. The basic idea behind the RTX 3070 Ti is simple enough. Nvidia takes the GA104 GPU that powers the RTX 3070 and RTX 3060 Ti, only this time it's the full 48 SM variant of the chip, and pairs it with GDDR6X. While Nvidia could have tried doing this last year, both the RTX 3080 and RTX 3090 were already struggling to get enough GDDR6X memory, and delaying by nine months allowed Nvidia to build up enough inventory of both the GPU and memory for this launch. Nvidia has also implemented its Ethereum hashrate limiter, basically cutting mining performance in half on crypto coins that use the Ethash / Dagger-Hashimoto algorithm.

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