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Gamewright | Gubs | Card Game | Ages 10+ | 2-6 Players | 20 Minutes Playing Time

£9.9£99Clearance
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Each player starts the game with a Gub in play on their side, that is to say, face up in front of them. In Gubs, each of the players are attempting to play and protect (or steal and protect) the most Gubs (weird snail-type creatures, but without the shell). To do this, each turn the active player has the option of drawing a card (this is not required, but you cannot skip the draw step two turns in a row). Next, he may play any number of cards from his hand - allowing him to protect Gubs, steal Gubs, trap Gubs, etc. Finally, he must discard down to eight cards and then play passes to the left. Whenever an Event card is drawn, however, it immediately resolves (most of these are nasty and greatly affect the game). Included in the Event cards are the letters "G", "U", and "B". Once all three letters have been drawn, the game is immediately over, and whoever has the most free or protected Gubs is the winner. The game is for anyone. Adults and children will love it. It’s simplicity is it’s genius and it only lasts 15-20 minutes. So you can squeeze a few games in to an hour. With minimal space required, Gubs can be played anywhere. We’ve played on the train, on flights, waiting in an airport, hotel rooms, in the caravan and obviously the table at home. It has been played in the past to determine who is making dinner and who is washing up after, quite a fun way to decide. After the player has or has not drawn a card, they can play some, all, or none of their cards out of their hand. Again, strategy might call for not playing any cards at all or playing the entire hand to take significant advantage of the table. There might be times when a player is unable to play cards because the conditions to play the card are not present or the player simply has no cards to play. All cards are played either in front of the player, on their opponent’s cards, or to the discard pile. All GUBs come into play unprotected, and the player must play Barricade cards on the GUBs to keep them safe from Hazard and Trap cards. A player need not protect their GUBs to put them in play, however.

Review: Gubs - iSlaytheDragon Review: Gubs - iSlaytheDragon

The game is for anyone. Adults and children will love it. It's simplicity is it's genius and it only lasts 15-20 minutes. So you can squeeze a few games in to an hour. With minimal space required, Gubs can be played anywhere. We've played on the train, on flights, waiting in an airport, hotel rooms, in the caravan and obviously the table at home. It has been played in the past to determine who is making dinner and who is washing up after, quite a fun way to decide.

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Game play is very straight-forward. Everyone starts with 3 non-Event cards. On your turn, you first draw a card. You may skip this step, but never twice in a row. Then you play as few or as many cards as you wish – maybe none. The majority of cards have text which explains what they do. Lastly, if – and only if – you have more than 8 cards, you must discard down to that hand limit. The first thing that I like about Gubs is the fact that it is kid friendly. Specifically, it must be played with someone that can read, so it is more "tween" friendly. I believe that Gubs can easily be compared to games like Old Maid, Uno, War, Phase 10, and others of that complexity. Of these, I would much rather play Gubs because, even with it's flaws, it is a much more entertaining game than any of the ones I just mentioned. Plus, there is at least some strategy involved in winning Gubs as opposed to a game like War. I actually cannot wait to introduce my children to this one, it's a few years away yet but I think an excellent game for children to learn winning and losing, but critically not to give up on the game as it can always turn around. This is where games provide important life lessons for our young people and this is an excellent one to start this with. But it is not so serious that defeat would be upsetting because you simply gather in and shuffle the cards, then go again. Final Thoughts

Gubs | Board Games | Zatu Games UK

Unbeknownst to us, Dobble has become the card game to play. And having given it a fair few rounds we can now quite easily see why. In a fast-paced game, you will compete against other members of your family to spy matching images on the cards. That might sound easy, but, no two cards are the same and with five different ways to play the fun is truly endless. After you have played or simply drawn a card and passed your turn, tell the next player it's their turn by saying, "Go". Discard: You cannot end your turn with more than eight cards in your hand. If you have more, discard until you have eight. (Note: You may not randomly discard cards if you have fewer than eight).

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GUB Cards: These cards represent the little creatures the players will be attempting to save and to horde. However, unprotected Gubs are still fair game and can be lured away by shiny gems or they can be trapped in a soap spout. There are cards which will help you free your own Gubs and in turn trap or steal another players. Players should not forget though, that certain events can happen out of everyone's control. These can damage all of the Gubs colonies so players need to be prepared. Letter Cards: Three cards that spell the word “GUB”. These cards randomly appear when drawn by a player and end the game immediately if all three Letter cards have been revealed. Letter cards are consider Event cards. Smirking, I finished the deal, and looked at my hand. I rolled my eyes as I saw that I didn’t have much in the way of protecting my GUBs. My little geek, however, giggled evilly… Final Word Draw: Draw one card. You may choose not to draw (which at times may be strategically wise) but can not skip two turns in a row. You cannot draw after playing cards.

card games 2022: Fun for kids and adults | The Independent Best card games 2022: Fun for kids and adults | The Independent

On your turn you draw a card and then decide whether you want to play a card. With a maximum hand size of eight cards, you can even decide not to play a card for several turns in a row if you are looking for the perfect combination. There are some ways to stop combos so they are not too overpowered, but you can have a lot of fun trying to chain the cards together. Play: Play cards from your hand, as many or few as you like. You don't have to play as cards. Sometimes you can't. The game ends immediately when the third Letter card is drawn. The winner is the player with the highest total of Free and Protected Gubs in play. On a player’s turn, they can choose to draw one card or not. There are times when a player would not want to draw a card for strategy reasons. However, a player cannot skip drawing cards more than twice in a row and cannot draw after playing cards. If the card drawn is an Event card, its effect is immediately played and the card is put in the discard pile. The only exception to this rule are the Letter cards which are placed to the side for everyone to see. The player does not get to go again if the card drawn is an Event card. GUBS is fast and fun. There is enough meat in the game to make it interesting to the Gamer Geek, promotes togetherness and growth making the Parent Geek happy, and is fast and easy enough for the Child Geek to learn and appreciate. All in all, GUBS is a great game!I actually cannot wait to introduce my children to this one, it’s a few years away yet but I think an excellent game for children to learn winning and losing, but critically not to give up on the game as it can always turn around. This is where games provide important life lessons for our young people and this is an excellent one to start this with. But it is not so serious that defeat would be upsetting because you simply gather in and shuffle the cards, then go again. Final Thoughts Trapped Gubs and Gubs in your hand do not count for points. In case of a tie, whichever tied player has the Esteemed Elder in play wins. If no one has the Esteemed Elder, whoever holds the fewest cards in hand wins. In Gubs you will be competing with your friends to build up the biggest colony of the mysterious creatures known as Gubs.

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